BADANG THE TRIBAL WARRIOR IS HERE!

 

HERO ROLE

FIGHTER

ALTERNATIVE HERO ROLE

TANK

HERO SPECIALTY

CHARGE

BURST PHYSICAL DAMAGE

CC SKILLS

HIGH DAMAGE

HERO BASIC ATTRIBUTES

Equipment’s’ and Emblem doesn’t include on Badang’s Basic Attribute.

 

SKILL ANALYSIS

 

 

PASSIVE SKILL: CHIVALRY FIST

SKILL DESCRIPTION

Badang selflessly helps others by his overwhelming strength. The basic attack after every 3 times deals extra (+120%Total Physical ATK) points of Physical Damage as a fist wind. ALL fist winds of Badang explode when hitting the obstacles left by him, dealing extra (+120%Total Physical ATK) points of Physical Damage.

 

SKILL EFFECTS

In this part, I will show you some pictures of his passive on what it looks like.

 

PASSIVE SKILL SPECIAL EFFECT

 

PASSIVE SKILL EFFECTIVENESS

ADDITIONAL DETAILS

This passive can stock up to 4 before it releases a stun from the enemies.

High attack speed can make the stock even faster.

Using skills, passive skill will be also added to the stock.

 

IN-DEPTH SKILL ANALYSIS

· ADVANTAGES

a. The higher the attack speed, the faster the stock will do.

b. This is effective when, doing 1v1 combat.

c. This skill is a better assist.

· DISADVANTAGES

a. Hero can only be moving a little distance forward but will not do any stun.

b. Doing 3v3 or 5v5 this skill is not highly recommended because this skill can only hit one enemy and not use for crowd control.

c. Take a risk or sacrifice yourself.

 

ACTIVE SKILL: QIGONG FIST (AoE)

SKILL DESCRIPTION

Badang coheres all his strength to his fists and perform an overwhelming fist wind, dealing 220(+70%Total Physical ATK) points of Physical Damage to the enemies on the path and slowing them down. The damage of Qigong Fist will trigger basic attack effect and stack one time for the Chivalry Fist. All fist winds of Badang explode when hitting the obstacles left by him, dealing extra 155 (+50%Total Physical ATK) points of Physical Damage.

SKILL EFFECTS

In this part, I will show you some pictures of his QIGONG FIST on what it looks like.

 

QIGONG FIST SPECIAL EFFECT AND EFFECTIVENESS

ADDITIONAL DETAILS

When using this skill, Badang’s stock for his passive will be added.

IN-DEPTH SKILL ANALYSIS

· ADVANTAGES

a. This skill can target multiple enemies at a short range.

b. This skill is a easy way to clear a single lane minions.

c. Can deal massive damage to enemies.

· DISADVANTAGES

a. This skill is easily can be avoided.

b. The range for this skill is too short.

c. It only targets a straight-line enemy.

SKILL PER LEVEL BONUSES

 

On this part Equipment, and Emblems are not added to these bonuses as we can see on the picture below:

 

 

 

ACTIVE SKILL: FIST BREAK (CC)

 

SKILL DESCRIPTION

Badang charges his fists and dashes towards the designated direction. dealing 230(+50%Total Physical ATK) points of Physical Damage to the enemies along the path. After the dash, Badang separates the enemies on the path and leaves an obstacle and when hit, it will take damage for 130(+30% Total Physical ATK). This skill can be stacked.

SKILL EFFECTS

In this part, I will show you some pictures of his FIST BREAK on what it looks like.

 

FIST BREAK SPECIAL EFFECT

 

FIST BREAK EFFECTIVENESS

ADDITIONAL DETAILS

This skill can create a wall when successfully hit the enemy.

A perfect combination with Grock’s wall or 2nd skill.

IN-DEPTH SKILL ANALYSIS

· ADVANTAGES

a. Is one of the useful orders to trap the enemies.

b. A perfect combination for Grock’s wall just like I mentioned above.

c. This skill is effective for 2v2 battles.

· DISADVANTAGES

a. This skill failed to hit an enemy, it will not create any walls

b. 5v5 battle of using this skill is not that good unless Grock is present in the battle field.

c. It may take a risk for you take down enemies because Badang is not a range hero.

SKILL PER LEVEL BONUSES

On this part Equipment, and Emblems are not added to these bonuses as we can see on the picture below for this skill:

 

 

ACTIVE SKILL: FIST CRACK (BURST)

SKILL DESCRIPTION

Badang quickly throws his fists to the designated direction, dealing 120(+50%Total Physical ATK) points of Physical Damage to enemies for several times. The damage enjoys basic attack effect, and when the fist wind hits the obstacle, it will explode and deal 60(+30% Total Physical ATK) points of Physical Damage. During the release of the skill, Badang generates a shield that absorbs 500(+80% Total Physical ATK) point of Damage. This shield makes him immune to control effect or CC skills.

SKILL EFFECTS

In this part, I will show you some pictures of his FIST CRACK on what it looks like.

 

 

FIST CRACK SPECIAL EFFECT AND EFFECTIVENESS

IN-DEPTH ANALYSIS

· ADVANTAGES

a. When you successfully trapped the enemy on the wall you created, the skill can long last up to 3 seconds by doing a burst damage even tank cannot stand this kind of damage.

b. Can hit multiple targets when they trapped on the wall you created.

c. One of the fastest to kill your enemy on 3v3 battle combat.

d. This skill can be immune to CC skills.

· DISADVANTAGES

a. When you failed to create a wall, this skill can only long last for 1.5 seconds (estimated time).

b. Easy to dodge with the heroes has an escape skill, but for the heroes only depends on flicker like Layla, yes, it is very effective.

c. It may take some risk sometimes.

SKILL PER LEVEL BONUSES

On this part Equipment, and Emblems are not added to these bonuses as we can see on the picture below for this skill:

 

COMBO ANALYSIS

A. TO PERFORM THIS COMBO, MAKE SURE YOU HAVE A 4 STOCK OF HIS PASSIVE.

 

 

B. USE BADANG’S 1ST SKILL TO DAMAGE THE ENEMY.

 

C. USE BADANG’S 2ND SKILL TO TRAP THE ENEMY.

 

D. USE THE ULTIMATE SKILL TO PROVIDE A BURST DAMAGE.

 

E. KINDLY REPEAT USING OF 1ST AND 2ND SKILL AFTER COOLDWON.

GEAR ANALYSIS

For the Gear Analysis of BADANG, I will show to you 2 build categories for this hero that I will be named it as “My Own Build” means I will share to you my Best build for him.

I. PERSONAL BUILD

a. WARRIOR BOOTS

 

EXPLANATION

This item gives +22 armor and +40 movement speed and Physical defense will go up to 5 with each basic attack received up to 25 points.

b. ENDLESS BATTLE

 

EXPLANATION

This item gives +65 Physical Attack, +25 Mana Regen, +250HP, +10% CD Reduction, +5% Movement Speed and +15 % Lifesteal. After using a skill, the next basic attack will deal an additional 85% of Physical Attack as True Damage. This effect has a cooldown of 1.5 seconds

c. THUNDER BELT

 

EXPLANATION

This item provides +800HP, +30 Mana Regen, +10% CD Reduction and +40 Physical Defense. After a hero activates this skill, their next basic attack deals bonus attack that equal to 2% of the hero’s total HP. The enemy target and surrounding units are slowed for 1.5 seconds. This effect can only be used once every 1.5 seconds.

d. ROSE GOLD METEOR

 

EXPLANATION

This item gives +60 Physical Attack. +30 Magic Defense and +5% Lifesteal. Gain a shield that can absorb 510~1350 damage (Increase with level) when HP is below 30% that last for 3 seconds. The effect has a 40 second cooldown.

e. BLOODLUST AXE

 

EXPLANATION

This item provides +70 Physical Attack and +10% Cooldown Reduction and +20% Spell Vamp.

f. BLADE OF DESPAIR

 

EXPLANATION

This item gives +170 Physical Attack and +5% Movement Speed. Attacking enemy units that have HP below 50% will raise hero’s Physical Damage by 30%. Last 2 seconds. (Take effect before damage is dealt).

A. FIGHTER EMBLEM (Main Role)

 

TALENTS:

 

A. FIRMNESS: USE TO INCREASE ARMOR

B. BRAVERY: USE TO INCREASE PHYSICAL ATTACK

C. INVASION: USE TO INCREASE PHYSICAL PENETRATION

DISABLING STRIKE: SKILLS HAS AN EXTRA 15% SLOW EFFECT FOR 3 SECONDS and INCREASE PHYSICAL ATTACK by 30% long last for 3 seconds. Cooldown before use to it again is 10 seconds.

B. ASSASSIN EMBLEM (JUNGLE ROLE)

 

TALENTS:

 

A. AGILITY: USE TO INCREASE MOVEMENT SPEED

B. FATAL: USE TO INCREASE CRITICAL HIT

C. INVASION: USE TO INCREASE PHYSICAL PENETRATION

BOUNTY HUNTER: KILL AN ENEMY WILL GRANT ADDITIONAL 100 GOLD

C. TANK EMBLEM (SEMI-TANK ROLE)

 

     TALENTS:

A. FIRMNESS: USE TO INCREASE ARMOR

B. INSPIRE: USE TO INCREASE COOLDOWN REDUCTION

C. FORTRESS: USE TO INCREASE ARMOR BY PERCENTAGE

ATTACK AND DEFENSE: CONVERTS 0.40% OF MAX HP INTO PHYSICAL ATTACK AND MAGIC ATTACK.

RECOMMENDED BATTLE SPELLS

1. FLICKER: Use for escaping or chasing enemy

 

2. PETRIFY: Make the enemy become stone for a short period of time.

 

3. AEGIS: Give a shield with the hero itself and the lowest HP of an ally.

 

4. RETRIBUTION: Deals 600-1400 points of damage to nearby jungle monsters or minions.

 

SKILL PATH

MAXIMIZE THE 1ST SKILL 1ST

MAXIMIZE THE ULTIMATE SKILL NEXT (till level 12)

MAXIMIZE THE 2ND SKILL

HERO RELATIONSHIP GRAPH

BEST TEAMMATES: GROCK, ANGELA, HARLEY

WEAKNESSES OF BADANG: LESLEY, CHANG’E, MARTIS

STRENGTHS OF BADANG: LAYLA, AURORA, OTHER TANKS.

 

CLOSURE

Once again, my fellow readers, I hope you understand all the topics what I wrote in this article and don’t forget to write any feedbacks or comments about this article.

Good day to all MLBB players and Thank you for appreciating my work.

MGL: KANADE

 


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