Does multiple gears with true damage passive ability stacks when equipped to your hero?
When using a damage dealer for your team, bonus damages are greatly beneficial in inflicting more damage to your enemy hence helping you kill them rapidly in games. Aside from critical strikes that you can achieve from different gear sets we also have bonus true damages from different items that can also help you win in combats. This gear set are best equipped to fighters, marksman or assassins who has higher attack speed and damages when inflicting damages on the enemies.
When we say true damage? What would be the first thing that will come to your mind? When you asked this to pro players they can easily give you the right answer for it. But for the benefit of the others let me explain the meaning of true damage first. When we talk about true damage, we are actually talking about damages you can inflict to enemies that are not affected by armor or magic resistance. If it says 1000 true damage, it will do 1000 true damage no matter how hard the armor of your enemies have because it will penetrate to any armor your enemy has so it will just neglect their defense and will guarantee you a 100% hit of that damage to them. True damage can be in a form of a physical or magic attack depending on the gear you provide your heroes.
Now that you know how deadly true damages in the game, you might think that this would be very great to equip to your hero when playing as a damage dealer. But what if you equip multiple true damage gear set to your hero? Will you be able to use multiple true damage to your enemies? With this guide I would like to try and equip my hero with multiple true damage gear items to see if they can stack altogether. With this guide I will be using the three most popular items that can trigger a true damage after using a skill. I will be using the Endless Battle, Thunder Belt, Calamity Reaper and Azure Blade. Also with this guide, I used Lesley as may main hero since she can easily trigger the effects of true damage with her first skill Master of Camouflage since this skill can easily trigger the effects of true damage items on your gear set.
For my first test, I equipped the Endless Battle wherein after using an ability, the next basic attack will deal additional 85% of physical attack as true damage with a cooldown of 1.5 seconds. From the figure below you can easily distinguish which is your normal attack and true damage attacks. The small white number you see from the figure 1 indicates the amount of true damage you have incurred while the big red number is the normal attack that she has. Now one important thing to remember when calculating the amount of true damage you inflict in your enemies, remember the endless battle will provide only 85% of your physical attack as true damage and from the figures below you can see that 292 is not the 85% of 448. This is because Lesley has critical strike passive abilities which means the true damage computation is based on her total physical attack equipped on her and critical strike will not contribute in the computation of the true damage she can inflict.
Figure 1. True Damage being triggered by your Endless Battle gear
For my second test I added the Thunder Belt gear since they have the same conditions for the true damage to be triggered wherein after you use the skill, the next basic attack will carry an extra 50% of physical attacks as true damage to surrounding enemy units and can be used only once every 1.5 seconds. When I tried to use her Master of Camouflage to trigger this effect, the true damage of Thunder Storm is not added on your first basic attack as seen on figure 2.
Figure 2. Only the Endless Battle’s true damage being triggered on your first basic attack
Figure 3. Thunder Belt is triggered on your second basic attack
But when I hit my second basic attack, the true damage ability of the Thunder Belt is then triggered as seen in figure 3. You can also see that I was also able to inflict true damage to nearby enemies with the same amount of damage as stated on the unique passive ability of Thunder Belt. With that being said I can clearly say that when you have two items that has true damage capabilities, you cannot trigger them simultaneously as the second true damage will be reflected on your second basic attack. Also it will prioritize the true damage of the first item you bought then your second item next.
To make the experiment more fun, I then added a third item which is the Calamity Reaper that has the same condition for the true damage to be triggered. After using a skill, the next basic attack deals extra true damage equal to 120% magic attack with a cooldown of 1.5 seconds. To my curiosity I wondered since items with true damage cannot be triggered at the same time, so maybe if I equipped Lesley with a third item that has true damage, maybe the effect will then be triggered on the third basic attack. To my surprise she is able to trigger the true Damage of Endless Battle and Calamity Reaper at the same time on the first basic attack as seen on figure 4.
Figure 4. Endless Battle and Calamity Reaper being triggered simultaneously
Figure 5. Endless Battle true damage being triggered on her second basic attack
Her second item Endless Battle’s true damage is then triggered on her second basic attack still as seen in figure 5.
So with this experiment you can see that you are still able to trigger all the true damage passive ability of your multiple items when equipped but they cannot be triggered all at once when used. If two items has true damage abilities, they will not be triggered simultaneously, the first true damage will be seen on your first basic attack and the second true damage will be added on your second basic attack but if you have three items with true damage capabilities, you can simultaneously triggered both true damage on your first basic attack and the other true damage will then be trigger on your second basic attack.
When I was experimenting on the different gear items that has true damage effects, I noticed that the calamity reaper’s true damage is based on 120% of your magic attack. So one probability why they were triggered together is because the true damage of the endless battle is based on physical attack and the calamity reaper is based on magic attack. Now in order to test if this theory is correct, I change the order of gears that I bought from the game since Endless Battle and Thunder Belt’s true damage is based on your physical attack so I bought the Calamity Reaper as my second true damage item so that I can see if they can be cast simultaneously on your first basic attack.
When I change the arrangement of buying my gear set, I noticed that the same thing still occur in triggering the true damage effects. The Endless Battle will be triggered first on the first basic attack and true damage of the Calamity Reaper will be on the second one as seen on figure 6 and 7 respectively. Even if I added the Thunder Belt as my third item, it will just follow the sequence of the first test I did on triggering the true damage. First basic attack will trigger the 1st and 3rd true damage of your item then your 2nd true damage will be triggered on your second basic attack as seen on figure 8.
Figure 6. Endless Battle true damage on first basic attack
Figure 7. Calamity Reaper True damage on second basic attack
Figure 8. Endless Battle and Thunder Belt are triggered on first basic attack
So with this experiment you can see that when you are triggering your true damage abilities even if they are physical or magical true damage, they will still be consider as the same that’s why the sequence of triggering this effect remains unchanged even if you rearrange the order of buying your items in the game.
For the third test, I added another item with true damage ability just to see if it will stack with your other gears. I added the Azure Blade wherein after using a skill the next basic attack will deal extra 50 true damage with 1.5 seconds cooldown. With this test, I already bought my first three items that I have used on my previous test and added the azure blade as my fourth item so that I can see if the true damage of this item will still be activated. From the test I did, you can see that the true damage will still be reflected in your basic attacks. The fourth items true damage was also recorded on your third basic attack as seen on figure 9, 10 and 11. With this test you can clearly see that only the first basic attack can simultaneous cast two true damage provided you have three gears on your items. If you try to add more true damage in your item list, the true damage will then be reflected on your next basics attacks. Also another important note that you need to understand is that buying duplicate gears that has true damage skill effects will not stack and true damage will not be triggered.
Figure 9. First basic attack triggers 2 true damage
Figure 10. Second basic attack triggers the 3rd true damage
Figure 11. The third basic attack triggers the 4th true damage
For this guide, you can see from the different test I made that you can add multiple true damage to your hero to add more bonus damages to your enemies. Using multiple gears with true damage does not trigger all at once in a single blow but it will be reflected in your first few basic attacks as seen from the previous test. So there will be no problem when you want multiple equipment with true damage for your gear because you can still trigger all their effect. The only limitation of using true damage is that you cannot use duplicate items for your gears because it will negate the true damage of the other one.