THE NEW MIGHTY LEGEND: GATOTKACA

 HERO ROLE

TANK

HERO SPECIALTY

CROWD CONTROL

INITIATOR

DURABLE

MEDICORE TO USE

MAGIC DAMAGE

HERO BASIC ATTRIBUTE

 

SKILL ANALYSIS

PASSIVE: STEEL BONES

 

SKILL DESCRIPTION:

Converts 3% of lost HP to physical defense, up to 250. Dealing Damage to enemies, HP grants 110-250 recovery (increases with level) and 0.5 times HP in physical defense. This effect has 6 seconds cooldown.

 

PASSIVE SKILL HIGHLIGHT

ADDITIONAL INFORMATION

THE RECOVERY OF YOUR HP WILL BE INCREASE BASE ON YOUR HP WHICH MEANS, THE HIGHER THE HP THE HIGHER THE RECOVERY.

1ST SKILL: BLAST IRON FIST

 

SKILL TYPE: AoE and CC

COOLDOWN: 8seconds

MANA COST: 70

SKILL DESCRIPTION:

Gatotkaca shatters the ground in front of him, dealing 220(+90% Total Magic Power) points of Magic Damage and triggers slow effect on enemies. On the shattered ground, this will deal 30(+20% Total Magic Power) points and Damage that will trigger slow effect by 50%.

 

1ST SKILL HIGHLIGHT

 

1ST SKILL SHATTERED GROUND EFFECT

ADDITIONAL INFORMATION

BASE DAMAGE WILL INCREASE UP TO 420(+90% OF TOTAL MAGIC POWER).

THIS SKILL CAN HIT MULTIPLE TARGETS.

2ND SKILL: UNBREAKABLE

 

SKILL TYPE: CC and AoE

COOLDOWN: 13seconds

MANA COST: 100

SKILL DESCRIPTION

Gatotkaca charges and shouts towards a designated direction, taunting enemies to use basic attacks against him. Gatotkaca will launch a counter attack that deals 100 points of Magic Damage and 1.5% of his total HP in Magic Damage.

 

2ND SKILL HIGHLIGHT

 

2ND SKILL WHEN CHARGES SUCCESSFULLY

ADDITIONAL INFORMATION

WHEN THIS SKILL CHARGES SUCCESSFUL TOWARDS THE ENEMY, THE ENEMIES WILL BE TAUNTED AND WILL NOT ABLE TO USE ANY SKILLS.

THIS SKILL WILL BE LAST UP TO 1.3SECONDS WHEN THE DURATION OF THIS SKILL WAS VERY LONG.

THIS SKILL CAN RECOVER OF YOUR HEALTH POINTS.

THIS SKILL IS VERY USEFUL ON CROWD CONTROLS.

ULTIMATE SKILL: AVATAR OF THE GURADIAN

 

SKILL TYPE: BLINK and CC

BASE DAMAGE: 500

SKILL DESCRIPTION:

Gatotkaca quickly charges and jump to the designated area, knocking nearby enemies into the air for 1 seconds and dealing 500(+300% Total Magic Power) points of Magic Damage.

 

ULTIMATE SKILL HIGHLIGHT

 

ULTIMATE SKILL KNOCKOUT AIRBORNE EFFECT

ADDITIONAL INFORMATION

WHEN ENEMY NEAR THE CENTER OF THE ULTIMATE SKILL, THIS WILL DO LONGER DURATION OF KNOCKOUT AIRBORNE.

THIS SKILL WAS EFFECTIVE FOR INITIATING AND CROWD CONTROL.

THIS SKILL CAN BE USE FOR ESCAPING.

BASE DAMAGE WILL REACH UP TO 1000 WHEN IT WAS REACH ITS MAX LEVEL.

COMBO ANALYSIS

A. MAKE SURE ALL YOUR SKILLS ARE READY TO USE.

 

B. LOCATE YOUR TARGET

 

 

C. USE THE ULTIMATE SKILL TO KNOCKOUT THE ENEMY.

 

D. USE 2ND SKILL TO TAUNT THE ENEMY AND DISABLE THEIR SKILLS.

 

 

E. USE 1ST SKILL TO DAMAGE THE ENEMIES AND TRIGGER SLOW EFFECT.

 

 

F. USE BASIC ATTACK TO THE ENEMY TO TRIGGER THE PASSIVE.

 

G. USE THE 1ST SKILL OR 2ND SKILL AGAIN WHEN IT IS READY TO USE.

 

BATTLE GEARS, ADJUSTMENT ITEMS AND NEW ITEMS

A. MAIN ITEM NO.1: TANK ITEM

1. CURSED HELMET

 

STATS: +920 HP. +50 Magic Resistance.

ITEM DESCRIPTION

Unique Passive Burning Soul Deals 1.5% of one's max HP as magic damage per second to nearby enemies and deals extra 50% of damage to minions.

2. WARRIOR BOOTS

 

STATS: +22 Armor and +40 Movement Speed

ITEM DESCRIPTION

Unique Passive Valor Physical defense will go up 5 with each basic attack received, for an increase of up to 25 points, lasting 3s.

3. ORACLE (REWORKED)

 

STATS: +850, +36 Magic Resist, +10% Cooldown Reduction

ITEM DESCRIPTION:

Unique Passive-Bless: Raises Shield absorption and HP regeneration effects by 25%.

4. TWILIGHT ARMOR (NEW ITEM)

  

STAS: +1200 HP, +400 Mana and +50 HP Regen

ITEM DESCRIPTION

Unique Passive-Defiance: After the hero takes over 800 points of Physical Damage, they will take 800 points of Physical Damage at most for up to 6 seconds. Cooldown is 10 seconds.

5. SKY GUARDIAN HELMET (NEW ITEM)

 

STATS: +1550 and +100 HP Regen

ITEM DESCRIPTION

Unique Passive Recovery: Regenerates 1.5% of hero’s total HP. Eliminating enemy heroes raises regeneration rate by 0.4% while assists only raises the rate by 0.2% (includes eliminations and Assists prior to purchase) up to 3.5%. This effect wears off after 5 seconds of the hero taking damage.

6. BLADE ARMOR

 

STATS: +90 Armor

ITEM DESCRIPTION

Unique Passive Counterstrike Deals 25% of opponent's physical attack as physical damage to an attacker when a basic attack is received.

MAIN ITEM NO.2: MAGIC ITEM

1. LIGHTNING TRUNCHEON (REWORKED)

 

STATS: +75 Magic Power, +300 Mana and +10% Cooldown Reduction

ITEM DESCRIPTION:

Unique Passive-Resonate: Every 6 seconds, hero’s next magic skill deals bonus magic damage up to 3 enemies that scales with hero’s maximum mana.

2. DEMON SHOES (NEW ITEM)

 

STATS: +30 Mana Regen and +40 Movement Speed

ITEM DESCRIPTION

Unique Passive-Mysticism: Eliminations of enemy heroes and assist regenerates hero's mana by 10%, while eliminating minions regenerates 5% of the hero's mana.

3. CONCENTRATED ENERGY (ADJUSTMENT)

 

STATS: +70 Magic Power and 700 HP

ITEM DESCRIPTION

Unique Effect +25% Spell Vamp

Unique Passive Recharge Regen 10% of one's HP after killing a hero.

4. ATHENA’S SHIELD

 

STAS: +900 HP, +56 Magic Resistance and +20 HP Regen

ITEM DESCRIPTION

Unique Passive Shield Get a damage-absorbing shield every 30s. Shield absorption amount grows as the match goes on, maxing out at 1150.

5. WINTER TRUNCEHON (REWORKED)

 

STATS: +60 Magic Power, +25 Armor and +400 HP

ITEM DESCRIPTION

Unique Passive-Frozen: After Activating this item, the hero is unable to move but is immune to any damage effect, last for 2 seconds. Cooldown for the next effect is 100 seconds.

6. BLOOD WINGS (ADJUSTMENT)

 

STATS: +150 Magic Power and+500 HP

ITEM DESCRIPTION

Unique Passive Nirvana Adds 1.5 HP for every 1 point of magic power added.

EMBLEMS AND TALENTS

A. TANK EMBLEM

 

     TALENTS:

 

A. FIRMNESS: USE TO INCREASE ARMOR

B. INSPIRE: USE TO INCREASE COOLDOWN REDUCTION

C. FORTRESS: USE TO INCREASE ARMOR BY PERCENTAGE

ATTACK AND DEFENSE: CONVERTS 0.40% OF MAX HP INTO PHYSICAL ATTACK AND MAGIC ATTACK.

B. MAGE EMBLEM

 

TALENTS:

 

A. MASTERY: PROVIDES COOLDOWN

B. CATASTROPHE: INCREASE MAGIC POWER

C. CONTRACT: INCREASE SPELL VAMP

IMPURE RAGE: DEALING DAMAGE WITH SKILLS ADDS EXTRA DAMAGE THAT EQUALS TO 4% OF THE TARGET’S CURRENT HP AS MAGAIC DAMAGE AND RESTORE 3% OF YOUR MANA. THIS EFFECT HAS A 5 SECONDS COOLDOWN. 

BATTLE SPELLS

A. FLICKER: USE FOR ESCAPING OR CHASING ENEMY

 

B. AEGIS: GIVE SHIELD TO YOUR TEAMMATES OR FOR YOURSELF

 

C. WEAKEN: LOWERS MAGIC RESISTANCE, MOVEMENT SPEED AND ATTACK SPEED OF THE HERO ENEMY HERO.

 

D. HEALING SPELL: RECOVERS HP TO YOUR ALLIES AND TO YOURSELF

 

E. PETRIFY: MAKE THE ENEMY BECOME STONE FOR A SHORT PERIOD OF TIME.

 

 

SKILL PATH

MAXIMIZE THE 2ND SKILL 1ST

MAXIMIZE THE ULTIMATE SKILL NEXT (till level 12)

MAXIMIZE THE 1ST SKILL

HERO RELATIONSHIP GRAPH

BEST TEAMMATES:

ANGELA

AURORA

BALMOND

WEAK AGAINST GATOTKACA

NATALIA

FANNY

ZHASK

HEROES THAT CAN COUNTER GATOTKACA

AKAI

JAWHEAD

HANABI

 

HERO GUIDE CREATED BY: ÑØĆŤÏŚ aka KANADE

 


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