ALICE Guides

The power of Blood Ancestry

 

When I started playing Mobile Legends, Alice was my main hero. As a long time Alice player, I was very happy that she received the long overdue Rework: look, animation and a new effect for her skills. She is now more fiercer, prettier, and of course powerful. I say powerful, because the biggest rework? her passive skill which is the Blood Ancestry. This article will focus on the new effect of her passive skill Blood Ancestry.

 

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Blood Ancestry

PASSIVE SKILL

 

When a nearby minion dies, a blood orb will be generated. Each blood orb absorbed will permanently increases Alice's HP by 10. After absorbing 12/30/60 blood orbs, she will receive an additional permanent upgrade of 10% Cooldown Reduction / 10% Spell Vamp / 40 Movement Speed.

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Blood Orb Counter and Indicator

 

 

 

The counter shows a green indicator when you are able to stack 1-11 blood orbs.

In this state, you are able to gain a permanent addition of 10 HP per blood orb for Alice.

 

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The counter shows a blue indicator when you are able to stack 12-29 blood orbs.

In this state, this passive skill will increase Alice's cooldown reduction by 10%.

 

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The counter shows a red indicator when you are able to stack 30-59 blood orbs.

In this state, this passive skill will increase Alice's spell vamp by 10%.

 

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The counter shows a red indicator when you are able to stack 60+ blood orbs.

In this state, this passive skill will grant Alice a bonus of 40 movement speed .

 

 

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The biggest question is how many blood orbs can Alice stack?

The maximum blood orbs that Alice can stack is up to 200 blood orbs ONLY.

 

What are the total effects of her passive skill?

If alice is able to stack 200 blood orbs that means Alice is granted an additional 2000 HP,

on top of the 10% cooldown reduction and spell vamp, plus the 40 movement speed.

 

How to get the Blood Orbs?

You can only get blood orbs with nearby minions and cannot get it from the jungle monsters.

You do not need to hit or last hit the minion just to generate a blood orb, you can even standby and wait for it to die.

 

Why get Alice?

If you seek for thrill, Alice might be a mage but she is the ONLY mage that can go inside a teamfight unlike the other mages that needs to hide when attacking. Alice can also be a semi tank with its high HP plus add an item for durability.

 

 

The new effect of her passive skill is definitely a buff for Alice that she deserves.



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