PASSIVE SKILL’S POWER AND EFFECTIVENESS
EASY TO USE
SKILL TIPS AND TRICKS
Adds a Lightwheel Mark to the enemy at each basic attack or skill. When Lightwheel Mark is added up to 5 marks at the target, they become actual Lightwheel, piercing the target and dealing 7%/////-13% true damage of max HP, damage is up to 300 towards jungle monsters.
After marking the target, the next basic attack dealt will deal an extra true damage. This ability is good against tank heroes who have huge amount of HP. Use this ability well to shred enemy’s HP faster.
Releases flywheels that stop at target location, dealing physical damage on the path and slowing them by 80%, dealing physical damage to the enemies nearby the target location and slowing them.
This skill is very effective to fights against multiple targets. This skill can also be used in clearing minion waves and to damage the enemy, slows them and add an additional mark. This skill can be used in any situation, utilize it well.
Moves towards the direction while releasing a flywheel to the most nearby enemy, dealing damage. Releases 2 flywheels on ultimate state.
This skill makes Karrie really good on positioning. With this skill, she can move around and jump through walls that can make her untouchable. Use this skill to chase down enemy and even escaping from a gank.
Enters dual wheel mode in the next 6/8/10s, increasing movement speed and releasing 2 lightwheels as basic attacks, but each basic attack only deals 50%/53%/56% damage and her attack speed is reduced by 20%.
This skill lowers basic attack damage and attack speed then increases movement speed. Using this skill against a lower max HP target is the ideal strategy. Instead, using this skill in fighting a target with high max HP will be really good. Use this skill wisely.
Use Spinning Lightwheel to slow down your target, deal damage and add a mark.
Use Speedy Lightwheel to trigger mark faster. This is also good against huge HP target.
Use Phantomstep to close the distance gap or position yourself while hitting your target with basic attacks.
Max Phantomstep first, this skill is very effective in battles.
Add points to Speedy Lightwheel everytime its available, this skill will be really good as it level increases.
Max Spinning Lightwheel last. Delaying the maximization of this skill is not a problem. In the early to mid phase of the game, this skill is effective in dealing an amount of damage and slowing down an enemy.
Getting the Marksman Emblem Set is the most ideal choice. This emblem set gives a great amount of stat that Karrie need. Adding points on Bravery will increase physical attack that will be really effective. Adding points on Swift will increase Karrie’s attack speed. Karrie is a basic attack reliant hero; a great amount of attack speed is needed. Getting the Hot Pursuit is the best choice, with Karrie’s 1st skill that can hit multiple targets, this can trigger Hot Pursuit’s passive easily.
Demon Hunter Blade gives a decent amount of physical damage and attack speed. This item also gives a special attributes that buffed each basic attacks, dealing 10% of the target’s current HP as bonus damage. Together with Karrie’s passive, this item will be really good in shredding enemy’s HP. Scarlet Phantom gives the highest amount of attack speed, getting this item will boost Karrie’s attack speed that is very useful to trigger her passive faster. Berserker’s Fury gives a good amount of damage and crit chance. Getting Endless Battle will give a lot of attributes. Every time a skill is used, the next basic attack will deal 85% of physical attack as true damage. This item’s passive will be triggered every time 2nd skill has been used. Getting the Malefic Roar will increase Karrie’s damage output. This item will also be good to kill targets with high amount of armor. Together with Karrie’s passive and Demon Hunter Blade’s passive, Malefic Roar can kill a tank easily. Getting the Swift Boots will increase Karrie’s attack speed. With this set of items, Karrie can be powerful in team fights.
Since Karrie’s didn’t have any skill that boost her attack speed, getting Inspire will be the great choice. Inspire will boost the next 8 basic attacks, this basic attacks will also ignore target’s physical defense.
Flicker will increase Karrie’s mobility more. With Flicker, Karrie can move around and position herself even her 2nd skill is not available. With this spell, Karrie will be really hard to catch by the enemy.